ADAPTIVE GAMING IN CLINICAL REHABILITATION

We’re building the infrastructure clinical adaptive gaming research requires.

ReSpawn Foundation trains clinicians, builds adaptive gaming hubs inside hospitals and collects the data to establish adaptive gaming as a standard part of rehabilitation.

THE PROBLEM WE’RE SOLVING

The adaptive gaming solutions exist. The clinical infrastructure to deliver them doesn’t.

People returning from injury who want to get back to gaming often find life-changing adaptive hardware on their own, through YouTube, Reddit, and community forums. Their care teams, the people positioned to help them most, frequently have no idea these tools exist. There is no training, no protocol, no systematic way for hospitals to identify who needs help or how to provide it.

All of my occupational therapists didn’t even know this thing existed.
— CHAMPutee, speaking about the Azeron Cyro, YouTuber documenting gaming after limb loss.

HOW WE WORK

Three interlocking programs

Each ReSpawn program addresses a distinct layer of the same systemic gap, and each one makes the others more effective. Together they form the infrastructure that clinical adaptive gaming research requires.

ReSpawn Points

Adaptive gaming hubs inside hospitals

Programming and equipment integrated into rehabilitation hospitals so gaming becomes a standard, not an afterthought.

Clinician Training

Curriculum for OTs, PTs, SLPs, rec therapists, etc.

Asynchronous modules, in-person onboarding, and ongoing training/support.

Clinical Registry

The first dataset in adaptive gaming

A dataset collecting participation, independence, and engagement data to build the evidence base the field needs.

The logic of the pipeline

ReSpawn Points create the clinical settings where patients can access adaptive gaming. Trained clinicians run those programs with consistency and rigor. The registry captures what happens, building an outcomes dataset that no single hospital could produce alone. The evidence that emerges from that data is what transforms adaptive gaming from community practice into standard of care.

Built around upper extremity and physical disability

As an occupational therapy-founded organization, ReSpawn's programs are designed around the clinical realities of hand, arm, and upper extremity impairment, the population most directly affected by the loss of standard gaming controls.